A reoccurring power-up throughout the series is an item that gives Mario the ability of flight. The first of this type was introduced in Super Mario Bros. 3: the first of which, the Super Leaf, gives Mario a raccoon (a transliteration of tanuki) tail and ears, and lets Mario swing his tail as an attack, float gently to the ground, and temporarily fly. There is an alternate version of this power-up in the same game, the Raccoon Suit (or tanuki suit) and grants Mario the same abilities as the Super Leaf, but with the addition of being able to temporarily turn into a statue, granting him invincibility. In Super Mario World, an item called the Cape Feather was introduced that gave Mario a cape, and in addition to being able to fly, let Mario spin and swing his cape as an attack. In Super Mario Land 2: 6 Golden Coins, a carrot was available that gave Mario rabbit ears that allowed him to glide, and in Super Mario 64, Mario could acquire an item called the Wing Cap, which only let him fly temporarily, before disappearing. Super Mario Sunshine introduces a pump-water spraying device named "F. L. U. D. D. ", which abilities included spraying water and hovering.
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